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Overgrowth mods
Overgrowth mods







While I was working on the initial version of the program, Anton discussed ideas for a more comprehensive set of content tools with several other people including prominent community member, Johannes.

overgrowth mods

I figured that a tool to automatically download and install updates to the Overgrowth alphas would be a good way to go. It was satisfying to make a tool that people found useful, and I wanted to work on another project. The Custom Map Auto Downloader was extremely simplistic in its design, but it was a good first project for me. Anton Riehl had developed a mod for the main menu that could be used to run community made maps, but using it required downloading and copying in files manually. A programming project seemed like a natural choice.

overgrowth mods

After I began pursuing a computer science degree, I found myself wanting to contribute to the Overgrowth community. The game that eventually became Overgrowth caught my attention with its open development process. Sometime arounda friend of mine introduced me to Lugaru, and its then in-development sequel, Lugaru 2.









Overgrowth mods